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0.7.0
Compatibility
Changes
Added Iron's Spell & Spellbooks compatibility with grist costs, recipes and even a few items (see below). The mod isn't required, and most items that aren't spellbooks can be used without it.
Changed
- A large amount of config options have been made server-side (should be synced client-side)
- Anti Die now heals between 1 and 6 health, and has a new, fancier model
- FE powered items have a charge bar (when they have FE stored)
- Minestuck cakes can be cut using Farmer's Delight knives, or any Minestuck weapon dagger (should work with other addons)
- Both shieldkind and dicekind are in the strife specibus screen (which does nothing)
- The Mastermind Modus card (not the locked item) can have a difficulty set using the Mastermind Codebreaker program
- Shields can be repaired with their material
Added
- Ancient Vault Opener, a normal key
- Vault Melter, a key that burns enemies
- A pair of staves alchemized from a normal cat plush
- A Printed sidegrade that automatically launches items out of it
- Compact Modus, which hides copies of items
- Leader's Sword which heals nearby entities
- Branch of Yggdrasil, which can be upgraded into a staff.
- Cast Gold Shield and Prospitian Wand, which shoot fireballs on blocking and using respectively. These can be switched between each other.
- Amethyst Backstabber, which deals extra backstabbing damage. Use to switch with a Dersite Wand.
- Dersite Wand, which makes the player invisible on use and can be switched with an Amethyst Backstabber.
- Lich Crown and Crown of the Netherlich, as armor.
- Crafting Modus, which allows crafting on the go. Only works if the inventory contains the same items with the same components.
- Both printers are visible in JEI for alchemy recipes.
- Cosmic Plague Spore, which gives a debuff in some dimensions. Mainly used as an ingredient.
- Cosmic Sporeo, a simple food.
- Cosmic Plague Armor, with each piece granting a chance to resist poison. The full set guarantees poison resistance and has a chance to block wither.
- Death Mace, a normal mace
- Withered Mace, which applies wither to enemies
- D8th M8ce, which has a 25% chance to deal triple damage
- Blight, a sickle that poisons enemies
- Leafburner, a scythe which consumes fuel to deal more damage and burn enemies. It can also mine up to 50 leaves at once.
- Spam food which contains ads.
- End of Civilization, a legendary weapon that gives a strong spreading poison
- Visions, which can be tuned by players to their aspects. Their effects are only useful for other players.
- A pair of storage blocks for dowels and cards. Both render their contents.
- BowwoB, a bow that also shoots a copy of the arrow used.
- Lemon Cake, which explodes when being eaten.
- Gummy Ring, good food, but unstackable. When equipped with Curios, underlings always drop candy.
Iron's Spells & Spellbooks only
- Creative Shock prevents casting spells
- Added Minestuck recipes for Iron's Spells & Spellbooks which can be disabled with config options.
- The Ancient Vault Opener gives additional fire spell power.
- The Vault Melter is upgraded with a Pyrium Ingot and gives additional fire spell power and resistance
- The Cast Gold Shield instead casts the currently selected spell
- The Prospitian Wand decreases cast time and increases holy spell power
- The Amethyst Backstabber and Dersite Wand can be used to cast spells instead. The wand also provides casting movement speed and ender spell power
- The Cosmic Plague Armor increases ender and nature spell power.
- The Grimoire for Manipulating the Physically Dubious which gives 1/6 additional eldritch spell power
- The Gemini Spellbook which is two spellbooks instead of one. Switch between them by shift-using it. Each has its own spell slots.
- The Perfectly Unique Spell Book starts with the Wololo spell. It gains 10% spell power with each empty spell slot. Rarely found in medium dungeons, as a punched card.
- Mage Guy which is a simple cheap spell book.
- All 3 music discs can be turned into cassettes. These do nothing yet, but functionality will be added with the next Minestuck update.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Q81oCKcB:wBSDb4q3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Q81oCKcB:wBSDb4q3"
}

