1.0.1
Compatibility
Changes
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MECHANICS
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Lives: You have 5 lives displayed at the top of your screen. Every time you die, regardless of the cause, you lose one life.
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Death: If you lose all of your lives, you will be permanently banned from the server.
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Danger Level: Your danger level lasts for 24 hours and is refreshed with every kill. Once you reach the maximum level, each additional kill increases your danger level by 1. The higher your danger level, the weaker your revenge buffs become, and the greater your chance of permanently losing a life slot.
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Danger Duration: Every player kill increases your danger level for 24 hours.
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Life Slot Loss: If you die while your danger level is 2 or higher, you permanently lose the ability to regenerate one life slot. You also permanently lose one maximum heart of health.
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Armor: Armor increases your maximum health depending on the material and the armor piece you are wearing.
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PvP: PvP is random. It can be enabled or disabled at any time without prior warning.
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Revenge: After being killed by another player, Revenge Mode is activated for 40 minutes. During this time, you gain increased damage and defense against your killer, while they receive reduced damage and defense against you. The strength of these effects depends on your danger level. While Revenge Mode is active, you can see the player's current dimension, their statistics, and the remaining revenge time.
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HUD: You have a compass that displays your current coordinates without needing to press F3. Press M to view all active waypoints.
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Teams: Teams are assigned by the server owner in-game. Team members have a unique name color, a tag next to their username, and are visible on your compass. (FRIENDLY FIRE REMAINS ENABLED.)
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Wallet: You can store Minecoins in the Village so they don't take up inventory space.
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Base Protection: You can purchase a temporary 32×32 base protection in the Village. Players can still be killed inside the protected area. Even after the protection expires, it remains available as a waypoint.
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Keep Inventory is enabled.
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BANNED ITEMS
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Villagers
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Maces
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Totems of Undying
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End Crystals
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Respawn Anchors
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TNT Minecarts
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Hopper Minecarts
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Hoppers
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Crafter
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Bundles (REPLACED)
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The End dimension and all End-related items
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CHANGES
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Ender Pearls: Deal 14 damage when used.
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Golden Apples: No longer grant Absorption hearts.
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Warden: Drops Golden Apples (maximum of 1, even with Bounty) but does not drop XP.
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Fishing Rod: The bounty table is based on fish.
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NEW ITEMS
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Elixir of Surrender (Restores one life.)
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Minecoin (Economy currency.)
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Protection Spawn (Used to protect bases.)
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Home Fruit (Teleports you to Spawn.)
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Extreme Bundle (Improved Bundle.)
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Chest Key (Allows you to password-protect chests.)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:WAX9rDqg:8oMXjlTB"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:WAX9rDqg:8oMXjlTB"
}

