Links
Tags
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Details
All versions
3.3
Release
Factions Proper 3.39 months ago 47
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Server-side
Client and server
Changes
General bug fixes, including a bug that prevented a feature to avoid players leaving and joining factions to reset their power from working.
Added config options:
- Whether attackers in a siege glow
- How many attackers must die for a siege to fail, or the ability to disable this feature entirely (not recommended)
- How many blocks away the attackers can go before the siege fails, or the ability to disable this feature entirely (not recommended)
- Ability for additional players in a faction to add to the total faction power, but this is disabled by default
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UGhe6FHC:KKZGVrIP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UGhe6FHC:KKZGVrIP"
}

