All versions
8.0.6
Release
v8.0.65 months ago 181
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Fairy Lights 8.0.6 - Hanging Lights Interaction & On/Off Toggle Fixes
Major Fixes
Hanging Lights Interaction System
- Fixed individual light swapping: Lights can now be individually replaced by clicking on them with a different light item in hand. Each light maintains its own state and can be changed independently.
- Fixed light shape changes: Swapping lights now correctly changes both the color AND shape of the light, not just the color.
- Fixed interaction detection: Improved client-side interaction detection to reliably detect clicks on individual lights, fasteners, and the rope itself.
On/Off Toggle System
- Fixed on/off state persistence: Lights now correctly maintain their on/off state and properly toggle when clicked with an empty hand.
- Fixed state synchronization: The on/off state now correctly synchronizes from server to client, ensuring all players see the same state.
- Fixed light block removal: When lights are turned off, the light blocks (that emit actual light) are now properly removed on both server and client, so the area becomes dark as expected.
- Fixed toggle behavior: Lights only toggle on/off when clicking with an empty hand. Swapping lights no longer triggers the toggle.
Technical Improvements
- Improved network synchronization for connection state updates
- Enhanced client-side state management for hanging lights
- Better handling of light block placement and removal
- Fixed duplicate interaction handling to prevent double-toggles
Notes
- The on/off toggle requires an empty hand - holding an item will swap the light instead
- Individual lights can be swapped by clicking on them with a different light item
- Light blocks are automatically removed when lights are turned off, restoring normal lighting
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BC84wYkA:tVPrKRFF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BC84wYkA:tVPrKRFF"
}