All versions
1.2.0
Release
Fairy Lights 1.2.05 months ago 114
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Additions
- Light blocks can now be placed on diagonal/16-step-rotation (like Minecraft skulls)
- Tinsel can now be colored by interacting with a dye
- Light blocks can be colored by interacting with a dye
- Vine Garland now renders with Flywheel (optimization)
- Vine Garland now renders its red bow (Christmas is saved!)
- Light Blocks now renders with Flywheel (optimization)
Fixes
- /jingler fixes (NeoForge-only command). It now can be used with virtual MIDI devices (loopMidi).
- Fixes placement on Ceiling
- Fixed Meteor Light animation when placed as block
- Fixed Light hitboxes when placed as block
- Fixed Hanging Lights not updating when changing its model by interacting with it
- Fixed fasteners not coloring without a block update when interacting with it
- Fixed Letter Bunting not being able to be placed
- Fixed Light models not rendering the Wall Fasteners when placed on a wall
- Fixed a rare crash that could occur when opening the text editor
- Hopefully fixed missing textures by removing atlases/blocks.json dependency
- Fixed Penannt Bunting not swapping pennants properly when interacting
- Fixed a rare server crash when unloading a chunk
Changes
- Some light models have been changed to look a bit better
- Some changes to Flywheel rendering to reduce GPU memory usage
- Automatically focus the input field when opening the text editor
- Disabled ambient occlusion when its available (Flywheel >= 1.0.6)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wKhMANDF:GLidWiPL"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wKhMANDF:GLidWiPL"
}

