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Details
All versions
0.0.8
Alpha
[Cobblemon] Fai's Mythical Monstrosities 0.0.89 months ago 278
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Changes
Changelog
π©Έ Blood Moon
- Battle Weather: If the world has an active Blood Moon, battles start with Blood Moon weather immediately.
- Balance: Blood Moon duration set to 3 minutes, with a cooldown to prevent spamming.
- Multiplayer Sync: Clients now receive accurate Blood Moon timing, HUD timer, title, and full localization.
- Spawns: Blood Moon fakemon spawns now use Cobblemon spawn events/causes for cleaner, better integration.
- Stability: Improved server safety checks around Blood Moon activation to prevent desyncs.!!
- UI Polish: Minor HUD alignment and readability improvements during Blood Moon events.
π Items & QoL
- Blood Gemstone QoL: Item only consumes/damages on successful activation and shows friendly cooldown / active messages + improved tooltip info.!
π¦ Moves & Abilities
- Harpivoir Signature: Added Umbral Flurry, a first-turn-only, three-hit fake out like move with shadowy afterstrikes.!
- Umbral Flurry Visuals: Causes 2 additional shadow clones to appear (WIP!!!).
- Move Tuning: Heliosblade now drops -1 Def / -1 SpD after attacking and has a small flinch chance alongside its other effects.
- Predator Buff: Predatorβs marked hit now deals 1.5Γ damage.
- Ability Flavor: Essence Reforge now clearly calls out its physical β special conversion.
π·οΈ Fakemon
- Bloodsplitter: Now only takes skins when attacking a player. Added as a rare spawn in Dark Forests.
π Bug Fixes
- Fixed Ariados to Bloodsplitter evolution not triggering correctly.
- Fixed Heliosblade incorrectly being available on Tinkaton.
- Fixed Unown Zodiac β Libra ability, still unobtainable normally.
βοΈ Internal
- Internal refactors to Blood Moon timing logic and spawn hooks to support future expansion!
TL;DR
- π Blood Moon is cleaner, synced properly, and more stable.
- π Blood Gemstone is less punishing and clearer to use.
- π¦ Harpivoir gets Umbral Flurry (triple hit opener + shadows).
- π·οΈ Bloodsplitter behavior, spawns, and evolution fixed.!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:IKQC80wr:Ozpt2o0G"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:IKQC80wr:Ozpt2o0G"
}![[Cobblemon] Fai's Mythical Monstrosities](https://cdn.modrinth.com/data/IKQC80wr/e36606ab4edd2df2270eaa1c2985c81d32650873.png)

