Tags
Creators
Details
0.3.0.1
Compatibility
Required content
Changes
What's been added?
Immersive Portal integration; exits are no longer clickable blocks, but smooth transitions between dimensions that feel like walking from room to room. Remembered People; by copying in your local Minecraft skins folder, you'll be able to see Remembered versions of people you've seen in-game before. Some are hostile; some are aggressive; some walk around aimlessly. Remembered Villagers; currently only findable in Level 0, the Backrooms remembers the occasional village and their people. Level 6 remake; now with far more unstable and unpredictable generation, Level 6 has been remade with two separate sections, and new exits.
What's been removed?
Instability harvesters, continuum extractors, corrupt chests and loot. Almond Forests and the usual "noclipping" entry method (suffocation).
How do I get into the Backrooms?
Come across an elevator in the overworld. Use it, explore the house, and find the Null Zone. You will find that you can smoothly walk into the Backrooms.
Release Notes
This update is still very experimental and within Immersive Portals integration is within its infancy. Some seldomly occurring bugs do exist with portals - namely some of them continuing to exist despite overlapped generation - and is being looked into. A few exceptions have been made for the new Immersive exits. For instance, every exit related to the Metro does not have Immersive Portal integration, and it will likely not be added due to the complex nature of the train system. Some features are WIP, and many Levels are still in the process of getting huge extensions. Stay patient!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MCmnmbuK:NNIpcWG8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MCmnmbuK:NNIpcWG8"
}

