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1.2.0
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Changes
English:
In this version, issues with the fake name commands have been fixed. We prevented an error when comparing names (which caused a NullPointerException) by reversing the comparison order, and we improved the clear command so that the change remains persistent upon reconnecting. Additionally, real-time updates were optimized to ensure that all players see the changes correctly.
Español:
En esta versión se han corregido errores en los comandos relacionados con el nombre falso. Se evitó un error al comparar nombres (que provocaba un NullPointerException) invirtiendo el orden de la comparación, y se mejoró el comando para borrar el nombre falso, de modo que el cambio se mantenga de forma persistente al reconectar. Además, se optimizó la actualización en tiempo real para que todos los jugadores vean correctamente los cambios.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NCcLYqAf:LwCLGz0f"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NCcLYqAf:LwCLGz0f"
}

