1.7.0-hotfix1
Compatibility
Required content
Changes
This version adds better compatibility for mods such as Neodymium, which deeply integrate into the renderer, and assume that all quads are 4 vertices, and not 2 triangles.
If you see any messed up "vertex vomit", open the triangulator config in the main menu mod list, and turn off "Enable quad triangulation".
The fallback renderer requires manual calibration, which can be done when you join the world. Once you calibrated, it won't prompt you to recalibrate until you either upgrade video drivers, swap your gpu, or copy the config over to a different computer.
Supplementary resources
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VTGi3upD:d8ecY5nv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VTGi3upD:d8ecY5nv"
}


