Tags
Creators
Details
1.0.1
Compatibility
Changes
New Events and Spawns
-
Added Fisher Villager event.
-
Added Shepherd Villager event.
-
Added Miner Villager event.
-
Added Wandering Bard event.
-
Added Lone Ice Traveler event.
-
Added different skins for different events.
-
Added Vampire spawns:
- Vampires spawn at night in different biomes and caves.
- Some vampires can become followers if Villagers Reborn is installed.
- Vampires have custom sounds.
- Vampires burn in sunlight.
- Vampires will not burn in sunlight if they are wearing a hat.
- Vampires regenerate when they deal damage.
- Be careful: vampires are pretty strong.
- Vampires do not have new dialogue yet.
Villagers Reborn Compatibility & Fixes
- Fixed villagers spawning with families after the latest Villagers Reborn update.
- Families now only appear in the Family Event if Villagers Reborn is installed.
- Fixed mixed villager genders when playing with Villagers Reborn.
- Fixed villagers attacking knights, dwarves, elves, and guards when Villagers Reborn is enabled.
- Fixed the Prisoner event not starting with the proper animation when playing with Villagers Reborn.
- Fixed spawn eggs spawning the wrong gender.
- Fixed golems attacking dwarves and elves.
- Fixed being unable to sleep at night when guards or knights are nearby.
- Fixed two crashes, including crashes related to Peaceful mode.
Balance, Spawns & Audio
- Added new weapons.
- Adjusted event and skirmish spawn radius.
- Adjusted spawn rates for events and skirmishes.
- Adjusted XP drops and added loot drops for the new weapons.
- Increased the volume of villager guards.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:zPjzMzn9:7pyOXTbs"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:zPjzMzn9:7pyOXTbs"
}

