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1.0.0
Compatibility
Changes
Vanilla draws every chest with a block entity renderer, every frame, whether or not anything changed. This gives chests real block models instead, so they get baked into the chunk mesh like any other block, and switches the renderer off.
The lid doesn't animate anymore. If you want it back, set staticChests=false in config/fasterchests.properties.
Chest sounds still work.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:alnsIM21:jPoD0J3k"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:alnsIM21:jPoD0J3k"
}

