2.1.3
Compatibility
Changes
-
Fixed title rendering to use the vanilla name tag transform (EntityRenderer#renderNameTag), so scaling/hitbox changes (e.g., Pehkui) no longer shift titles.
-
Fixed title placement by deriving Y from the vanilla name tag baseline with a constant pixel gap; the deadmau5 offset is respected.
-
Fixed visibility so titles only render when the vanilla name tag renders (distance, teams, invisibility, spectator rules).
-
Fixed client title cache leakage between worlds/servers by clearing cached titles on logout.
-
Fixed revoke so an active displayed title is removed immediately when that title is revoked.
-
NeoForge 1.21.1: switched to the modern name tag render path and removed the old RenderLivingEvent renderer.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:z9yZ1KxT:HWtRuVP1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:z9yZ1KxT:HWtRuVP1"
}

