2.4.5
Compatibility
Changes
Here's what happened: I originally planned to make Reinforced Alloy and regular Nether Alloy easier to distinguish, so I created 32-pixel textures for them. Then, to match the later equipment, I made 32-pixel textures for those items too. In the end, to keep the overall style of the mod consistent, I ended up making 32-pixel textures for almost all the mod items. Wow, these past few days have really worn me out. Just to clarify, all the 32-pixel textures were drawn by me personally, with absolutely no copying involved.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:C2OzGIyr:3FkAwbcT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:C2OzGIyr:3FkAwbcT"
}

