All versions
1.0.1-hotfix3
Release
Findme:salvation 1.0.1-hotfix33 months ago 46
Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
Platform
Forge
Supported environments
Client and server
Changes
Salvation & Sacrifice 1.0.1 Hotfix 3
- Fixed boss-bar suppression for tamed creatures by matching the creature's exact native boss event.
- Hostile boss bars and third-party boss bars, including Hunting Quest objective bars, are no longer hidden by Salvation.
- Restored native mod interactions: Salvation follow control only uses empty-hand interaction with creatures actually owned by the player when no native command is available.
- Added clearer follow-state feedback and preserved normal interactions for unsupported or unowned creatures.
- Starting a Salvation or Sacrifice ritual now clears nearby mobs' aggression toward the sealed creature.
- Hunting Quest kill objectives now recognize successful Salvation and Sacrifice outcomes for matching targets.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bJDQtGh2:VfnogRmJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bJDQtGh2:VfnogRmJ"
}

