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Details
3.0.0
Compatibility
Required content
Changes
Welcome to Firmalife v3.0.0 for 1.21.1. Thank you to our contributors @Charnuz and Dodo. Many systems have seen changes in this version. Please read below for an incomplete changelog:
Bees
- Bees are much more temperature sensitive, becoming inactive below 14°C by default.
- Bees require honey to survive. During cold temperatures, bees will need to consume honey.
- Bees can be fed honey manually by adding honey or sugar to frames.
- Insulating beehive frames can be crafted to keep bees warmer in the winter.
- Scraping beehive frames only produces beeswax. They must be processed in a Centrifuge to get honey.
- Jars are not required to obtain honey, however they are required for it to be preserved indefinitely. Jars contain 4 raw honey.
- Bee queens are no longer 1 per frame, they are 1 per hive. Instead, frames contain honey and beeswax.
- Bees now reproduce via swarming. Healthy beehives that have honey will split into multiple hives if the conditions are correct.
- Added Skeps, small hives only capable of producing 1 honey at a time. Skeps can attract bees from wild beehives, as well as be picked up and moved.
- Wild honeycomb, and the (crafted) aromatic honeycomb can be used to attract wild bees to a skep in lieu of finding wild bees.
- Bees now have species, these species determine the traits they get.
- All genetic diseases and parasitic infections are now obtainable. Genetic diseases prevent reproduction, and infections prevent honey production.
- Added the Infection Resistance attribute.
- Beehives can no longer touch other blocks besides the block below them.
- Nerfed the rate at which honey is produced and de-emphasized flower count for production requirements.
- Added Bee Species. These are local to various climates and determine the traits obtained from wild bees.
Ovens
- Added insulated top ovens.
- Renamed registry entries and localizations of ovens in order to be more predictable and make more sense.
- When removing items from an oven, the game will attempt to stack them regardless of heat and creation date.
- Stovetop pots can now perform regular pot recipes instead of just soup recipes.
- Added comparator functionality to ovens, in case for some reason you wanted that.
- Added Jade info to Stovetop Pots.
- Redid all oven textures.
- Added Tile Bricks.
- Reconfigured some oven finish recipes.
Kegs
- Renamed big barrels to kegs internally.
- Kegs can now perform barrel recipes. This feature is highly complex and experimental.
- Kegs now expose their fluid and item handler on all sides (they now work with pipes and hoppers in the way you might expect).
Greenhouses
- Planters now use TFC's nutrient system, and thus nutrients are now much more complex inside of planters.
- Internally reworked the growth system and rates of the planter system. This will likely not feel very different to players.
- Updated the overall look of greenhouses, especially panel greenhouses, to be cleaner.
- Made greenhouse item tooltips more helpful.
Cellars
- Renamed many sealed brick related blocks to be more consistent and easier to search up.
Herbs, Spices, Food
- All herbs now have a use. A few new meals have been added to give these a use.
- Cinnamon has been removed for now, since it was unobtainable.
- Seed balls and butterfly grass have been removed.
- All herbs now spawn in the wild.
And much more not listed here! Thanks, and happy cooking! -@eerussianguy
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:5bKeBHw2:2oLokApt"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:5bKeBHw2:2oLokApt"
}

