Tags
Creators
Details
Licensed MIT
Published 4 years ago
All versions
1.1.0-rc2-forge
Beta
[Forge] Fish of Thieves v1.1.0-rc2 for Minecraft 1.18.24 years ago 189
Compatibility
Minecraft: Java Edition
1.18.2
Platform
Forge
Supported environments
Client and server
Required content
Changes
Change Log
Please report if you found the issues!
- Added Earthworms, Grubs, Leeches
- Added Fish Bone Block/Item (WIP for textures)
- Added Immersive Weathering compatibility, closed #13
- Added Simple Spawning Condition config
- Added more glowing layers for Wrecker
- Added customizable fish variant spawn in specific biome tags
- Added Firelight devilfish warm blocks tag
- Added Thai translation
- Added Chinese translation, Thanks to deluxghost
- Added Russian translation, Thanks to Telezhka-the-First
- Added Fish Bone drop to fishes
- Added NoFlip Tag
- Fishes are now follow the players if holding any worms
- Worms can now feed to fishes, depends on their type
- Worms can be used to breed Chickens and Axolotls
- Trophy fish size can be produce by worms
- Trophy fish now drop 2-4 items
- Balanced food stats
- Balanced villager trades
- Balanced all chests/entities loot
- Balanced smelting EXP
- All models are now using RGBA to the renderer
- Change Creative Tabs icon to Splashtail
- Update advancements description
- Update all fish model for more Minecrafty style
- Fix "fishes" for config, datapack
- Fix Wrecker mouth animation when it isn't in the water
- Fix too many fish in Buried Treasure Chest loot, closed #14
- Fix "Lost Sally" advancement with a Salmon Bucket
- Fix item names to match vanilla convention, closed #20
- Fix Stormfish performance issue during thunderstorm, hopefully fixes #21
[Forge]
- Aquaculture fish fillet balanced
Supplementary resources
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BzOTnuqM:PkABpgt3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BzOTnuqM:PkABpgt3"
}


