1.12.0
Compatibility
Changes
Reimplementation Update Pt. 1
Key Features: Y level based fog density -Y now goes to -128 vs being -64 in earlier versions New cave biome plus two WIP caves in code Rework of OG FleshCatcher flesh blocks that will be used in one of the WIP cave biomes Mr. LeaveBlock has expressions and now screams upon being broken Rework of OG FleshCatcher "Hardened Pus Trees" and being renamed to "Pustule Trees" Pustule saplings obtained via breaking infected flesh blocks Easier music disc obtaining via breaking infected flesh blocks House of skin music disc as a reward for escaping the Organism (Given upon completing the "Welp." advancement, once per player) AND AS ALWAYS, more crap I simply forgot I did-
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:k29rszwV:WUkXMBNS"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:k29rszwV:WUkXMBNS"
}![FleshCatcher [UNDER RENOVATION]](https://cdn.modrinth.com/data/k29rszwV/942af88be5d945d817985a03a234b9497966f500.gif)

