Tags
Creators
Details
1.21.1-0.2.0
Compatibility
Changes
Fix default value in GameRuleFactory createBoolean. @Deprecated FluidTagIngredient bedcause a version has been merged into neoforge, see SizedFluidIngredient. Added DataComponentsFlib. Added Codec and StreamCodec to RelativeShape, EnergyIngredient, and RandomizedOutputIngredient for 1.21 data-component support. Since enchantments are data driven now, removed EnchantmentFlib class; its helpers (getCurrentLevelTool, getCurrentArmorLevel/Slot, getLevelAll, getFirstArmorStackWithEnchant) were merged into EnchantUtil. TagDataUtil.buildNamedPlayerSkull now uses DataComponents.PROFILE / ResolvableProfile instead of the legacy SkullOwner CustomData tag (buildSkullFromTag removed). Add BucketItemFlib to assist modded fluids. ItemStackUtil.addLoreToStack now appends to existing lore instead of overwriting it. Render types updated 1.21 compatibility.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FAUSd09K:xWbC5l64"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FAUSd09K:xWbC5l64"
}

