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3.0.0
Compatibility
Required content
Changes
Aside from the obligatory update to 26.1.x, this update contains a couple of big re-considerations for the future of Florum Sporum, and as such is a little delayed. Thanks very much for your patience!!
➖ Removals
The panda sneeze mechanic from recent releases has been removed. My attitude towards game design has changed a lot and I decided it was very out of scope for what Florum Sporum tries to be.
🔧 Changes
- Spore blossoms now have 2D inventory sprites.
- There are no longer separate items for each growth stage. Placing the block will now default to the first growth stage, which you can advance with further bonemeal.
- This is to reduce the amount of inventory clutter. Make sure to send me feedback on the GitHub issues page!
🐛 Fixes
- The Farmer's Delight cutting recipe no longer fails to load.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3KmV3g7F:a6uwPi8o"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3KmV3g7F:a6uwPi8o"
}

