1.0.0
Compatibility
Changes
FMB Auto Fishing 1.0.0
FMB Auto Fishing is an independent, client-side automation add-on for the Fishing Made Better fishing minigame on Minecraft 1.12.2.
Features
- Toggle automatic fishing with a configurable key binding (default: V).
- Automatically casts, waits for a bite, controls the Fishing Made Better minigame, retrieves the catch, and recasts.
- Uses Fishing Made Better's public capability and network packets; it does not modify Fishing Made Better.
- Supports Fishing Made Better rods in either the main hand or off hand.
- Predictive reel control that accounts for reel momentum.
- English and Simplified Chinese translations.
- Client-side only: servers do not need FMB Auto Fishing.
Requirements
- Minecraft 1.12.2
- Minecraft Forge 14.23.5.2860
- Fishing Made Better installed separately
- Tested with Fishing Made Better 2.2.6
The multiplayer server or integrated single-player server must have Fishing Made Better. FMB Auto Fishing itself is only installed on the client.
Installation
- Install Minecraft Forge 1.12.2-14.23.5.2860.
- Install Fishing Made Better as a separate mod.
- Put
FMBAutoFishing-1.12.2-1.0.0.jarin the clientmodsdirectory. - Start Minecraft and configure the key under Controls > FMB Auto Fishing.
- Hold a Fishing Made Better rod and press V to enable or disable automation.
中文说明
FMB Auto Fishing 是一个独立的 Minecraft 1.12.2 客户端模组,用于自动操作 Fishing Made Better 的钓鱼小游戏。
- 默认按 V 开启或关闭,可在控制设置中修改。
- 自动抛竿、等待咬钩、控制小游戏、收杆并重新抛竿。
- 支持主手和副手的 Fishing Made Better 钓竿。
- 支持英文和简体中文。
- Fishing Made Better 必须单独下载安装,本文件不包含 Fishing Made Better。
- FMBAutoFishing 只需安装在客户端;服务端不需要安装它,但服务端必须已有 Fishing Made Better。
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FvYf5ZTW:lWQsqy2o"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FvYf5ZTW:lWQsqy2o"
}

