0.14a
Compatibility
Changes
Core mechanic - Breathing boundary at a configurable Y — below it you breathe as if underwater and lose air/drown - Boundary height moves over time: day→height schedule (interpolated), time-of-day offset, optional back-and-forth cycle - As underwater fire can't be in thick fog (lava→obsidian, torch breaks) - Murk fog below the boundary: short dense scene fog + screen fog tinted to the plane colour (looks like low render distance / underwater)
Separation plane (the visible "surface") - Large camera-centred coloured plane at the boundary, writes depth so deep far-side water/geometry is hidden - World-anchored foam rings around blocks/entities/flowing water crossing the line, plus animated foam particles - Cold-vapour mist: stacked terraced sheets over the plane - Soft depth-fade edges against shores/blocks - Near-player + per-entity dissolve holes so crossing mobs/players poke through instead of being sliced - Sky/sun/moon hidden under the plane; hides clouds while submerged
Blocks / items - Fog detector — emits redstone scaled by how much of its column is under the fog. Stacks into a tower (base + extensions, up to 15) by right-clicking with a detector item
Mobs - Fog lurker — burrowing rat that stalks under-fog players, try to not annoy it - Murk suffocation — non-allowed mobs can't spawn and take damage under the fog (configurable allow-list)
Flora (in development, off by default) - Fog moss — rots/spreads under the plane, cold/temperate/warm biome variants - Foggy grass — grows on moss (cross-shaped placeholder models)
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:qgGqBrYw:zIfbihA1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:qgGqBrYw:zIfbihA1"
}

