
Forager's Insight
A Farmer's Delight addon that brings foraging to Minecraft! Players can forage for crops in the wild, finding uses from familiar vanilla plants as well as the occasional new flora! In addition, Forager's Insight adds several new features!
Tags
Creators
Details
1.20.1-3.5(ITW2)
Compatibility
Required content
Changes

What's new in this update?
🆕NEW BIOMES + FEATURES
🌳Dark Woodlands: A new biome that generates between Dark Forests and other biomes. This biome doesnt have the closed canopy of its sibling biome, instead a navigable field of young trees, bushes and flora cover this biome's forest floor, along with the occasional standard Dark Oak Tree.
🌳Fallen Trees: A new biome feature that generates in forested biomes but generates at a higher likelihood in the new Dark Woodlands and Birch Forests. Fallen Trees consist of Hollow Logs and generate with Grass and possibly having Mushrooms/Colonies growing on it! If there are Mushrooms it will also generate with the brand new Ghost Pipe flower next to it!
💧Puddles: A new biome feature that generates in Forested Biomes. This consists of a Puddle of water with ferns and sometimes Skunk Cabbage around it.
🟢Sap Splotch: A new feature that generates in Birch Forests around Sappy Birch Trees. Sap Splotches instantly break and apply Stuck for a short duration when walked over. These can be avoided, broken or used to fill a Glass Bottle and get a Birch Sap Bottle.
🌸NEW FLORA + CROP
❕Ghost Pipes: A new light emitting flower that only generates around Fallen Trees that have Mushrooms.
🌼Phlox: A new flower similar to Pink Petals. These can only be found in Dark Woodlands.
🌿Woodland Ferns: A new fern that generates in Forests, Birch Forests, Dark Forests and Dark Woodlands.
🦨Skunk Cabbage: A new plant that generates around Puddles. When walked over, these plants apply the Odorous Effect! These can also be used to exude the same scent in the Diffuser!
🍄Wall Mushrooms and Wall Mushroom Colonies: A new way to grow Red, Brown or Blewit Mushrooms! Wall Mushrooms and Wall Mushroom Colonies act exactly like their vanilla and FD equivalents, except they grow on the sides of blocks! These can naturally generate on the sides of Birch Trees or Fallen Trees.
🍄Tinder Conk: A new fungi found in Birch Forests generating on Sappy Birch Trees. This can be turned into Amadou.
🟫NEW BLOCKS / ITEMS
🟫Compact Dirt/Sand: Compact Blocks are a new block made by right clicking Dirt or Sand with a Mallet and naturally are found in Puddles. These blocks are waterloggable and act as shallow water sources when done so.
🕯Ghost Pipe Torch: A new torch made from Ghost Pipes, these are a little bit dimmer than standard Torches and only require Ghost Pipes to make.
🟤Amadou: A new material derived from Tinder Conk. Use it to make Charcoal or Leather as well as a unique helm!
🤠Amadou Cap: A new helm made from Amadou. Birch Sap and String that innately gives the wearer Luck of the Trees. These can also be dyed.
🪒Strop: A new tool made from Iron Ingots and Leather that can be held in the off hand and right clicked to trade some of its durability to repair a tool in the main hand.
🌈 Rainbow Sandwich, a new feast derived of bread and a colorful array of vegetables!
📃Sap Traps: A new block made from Paper, Birch Sap Bottle and Tree Bark. Place these blocks and when players or other units walk over them, they will quickly break and apply the Stuck Effect for a brief moment. These traps can also have "bait" placed on them, causing them to attract certain small to mid size mods depending on the bait placed. Players can bait and trap: Rabbits, Chickens, Pigs, Foxes and Ocelots. Lastly, each mob has a “favorite” food, this has a wider bait range and will also root the baited mob for a longer duration.
Trappable Mobs and Baits
Chickens🐔: likes Melon, Wheat, Pumpkin, Beetroot Seeds. Favors Melon Slice.
Pigs🐷: likes Pumpkin Slice, Potato, Beetroot. Favors Black Acorn*
Rabbits🐰: likes Carrot, Dandelion Root. Favors Dandelion
Foxes🦊: likes Rose Hips, Rabbit*. Favors Sweet Berries.
Ocelots🐱: likes Chicken*, Cod*. Favors Salmon*
*Bait Items that have a cut/crushed form are also included.
🧹OTHER
🍯Waxing Boots: Any pair of Boots can now be crafted with 3 Honeycomb in the crafting table to wax said Boots.
Wearing Waxed Boots grants Sticky Resistance and its duration decreases with steps taken and when stepping on something that would apply Stuck.
🔁Changes + Fixes
- Odorous now has various forms of counterplay that reduce its duration. Walking through flowers, water or having Bloom active will cause Odorous to tick down faster.
-Suspicious Litter Loot is now data driven, so players can edit lootables to add, remove or tweak the drops from brushing Suspicious Leaf Litter!
- Flint Shears now tagged as Shears.
-Sappy Birch Logs can now be stripped to get a Stripped Sappy Birch Log, this can be tapped!
-
Bowled + Plated Meals now stack to 16.
-
Removed Flavor Text; Concussive Enchant; Chilled Effect
-
Tooltips for Dishes/Drinks with effects
🤝🏼Mod Compat
- JEI compatibility for Diffusing and Boot Waxing recipes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pGSJamiv:BJKgUbqU"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pGSJamiv:BJKgUbqU"
}
