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1.0.0
Compatibility
Changes
ForceGL3.0-Remapped 1.0.0
First public release of ForceGL3.0-Remapped.
Features
- Ported ForceGL3.0 to Minecraft 26.1.2+
- Added support for Minecraft 26.2.
- Updated compatibility with Mojang's new Blaze3D rendering backend.
- Updated Mixins for modern Minecraft versions.
- Added OpenGL 3.0 compatibility fixes for newer rendering calls.
- Tested on Intel HD Graphics 3000 (OpenGL 3.0).
Supported Versions
- Minecraft 26.2
Notes
This project is based on the original ForceGL3.0 by coredex-source and aims to keep it working on newer Minecraft versions.
This mod is intended for systems that only support OpenGL 3.0 and are unable to run modern Minecraft because it requires OpenGL 3.2.
Credits
Original ForceGL3.0: https://github.com/coredex-source/ForceGL3.0
Thanks to coredex-source for the original implementation.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:LgP7sFo6:ehYVbGya"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:LgP7sFo6:ehYVbGya"
}

