
forge-essentials
Forge Essentials aims to provide a suite of powerful fully server-side utilities to make running, administrating and using a server better and easier. This mod only needs to be installed on the server and should not be installed at all on the client.
Tags
Creators
Details
7.5.1
Compatibility
Changes
What's Changed
- Add support for Votifier V2 by @spacebuilder2020 in https://github.com/ForgeEssentials/ForgeEssentials/pull/2650
- Backport NPC fixes from 1.12 by @Pilzinsel64 in https://github.com/ForgeEssentials/ForgeEssentials/pull/2660
- Add support for GTNH FTBranks by @maximuslotro in https://github.com/ForgeEssentials/ForgeEssentials/pull/2656
- Add compat with unknown gamemodes by @Pilzinsel64 in https://github.com/ForgeEssentials/ForgeEssentials/pull/2661
- lower-case gamemode names for tab completion options by @Pilzinsel64 in https://github.com/ForgeEssentials/ForgeEssentials/pull/2662
- Mixin Compatibality Fixes by @maximuslotro in https://github.com/ForgeEssentials/ForgeEssentials/pull/2655
- Port Generator Options over from 1.12 by @spacebuilder2020 in https://github.com/ForgeEssentials/ForgeEssentials/pull/2653
- Attempt to fix issues with graves not saving properly by adding a flush by @spacebuilder2020 in https://github.com/ForgeEssentials/ForgeEssentials/pull/2675
- Add Achievements, Discord Formatting, and Attachments to Discord Module by @spacebuilder2020 in https://github.com/ForgeEssentials/ForgeEssentials/pull/2676
- Attempt to fix NPCs not being registered correctly by @spacebuilder2020 in https://github.com/ForgeEssentials/ForgeEssentials/pull/2680
- 1.7.10/develop add public JScripting method to parse UserIdent from string input by @Boffinbox in https://github.com/ForgeEssentials/ForgeEssentials/pull/2682
- 1.7.10/Fix mojang api url changes by @maximuslotro in https://github.com/ForgeEssentials/ForgeEssentials/pull/2686
- Fix: server utilities integrations permissions by @vulcandragi in https://github.com/ForgeEssentials/ForgeEssentials/pull/2688
- 1.7.10/develop update Chat module for msg/tell/r/pm and gmsg logging by @Boffinbox in https://github.com/ForgeEssentials/ForgeEssentials/pull/2684
- Fix Broken ASM logic by not running ASM at the tweaker stage by @spacebuilder2020 in https://github.com/ForgeEssentials/ForgeEssentials/pull/2678
- Relocate Slf4j to fix compat issue with GTNH nightly and discord. by @spacebuilder2020 in https://github.com/ForgeEssentials/ForgeEssentials/pull/2689
- 1.7.10/fix noclip by @spacebuilder2020 in https://github.com/ForgeEssentials/ForgeEssentials/pull/2693
- 1.7.10/trim discord channels by @spacebuilder2020 in https://github.com/ForgeEssentials/ForgeEssentials/pull/2695
- Add a default constructor to fix Multiworld values being set as false… by @spacebuilder2020 in https://github.com/ForgeEssentials/ForgeEssentials/pull/2699
New Contributors
- @vulcandragi made their first contribution in https://github.com/ForgeEssentials/ForgeEssentials/pull/2688
Full Changelog: https://github.com/ForgeEssentials/ForgeEssentials/compare/7.5.0...7.5.1
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jnuVxwKf:731FJQ8l"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jnuVxwKf:731FJQ8l"
}
