0.1.16
Compatibility
Changes
v0.1.16 Changelog
✨ New Content
-
Bison — New animal entity with full animation states (idle, walk, run, attack, graze, threaten, rest, fight). Supports breeding, panic behavior, and natural world spawning.
-
Crude Stone Spear — New throwable weapon with dedicated model and renderer, expanding early-game combat options.
-
Storage Pot — New storage block with 8-level water storage, interactive GUI, dedicated renderer, and loot table. Obtained by firing greenware.
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Tar Kiln — New multi-stage block with Tar and Charcoal firing modes, with Jade/TOP Hwyla integration.
-
Charcoal Ring — New charcoal production block.
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Lime & Plaster System
- Quicklime → Slaked Lime production chain
- Lime Mortar, Lime Mortar Cobblestone / Stone Bricks with slab, stair, and wall variants
- Lime Concrete slab, stair, and wall variants
- Black, Red, Dark Red, and Yellow Plaster blocks
- Limed Hide as a leather processing intermediate
- Plaster application event handler with sync system
-
Waterskin — New fluid container item for drinking from water sources.
-
Ceramic Water Jug — New greenware-fired water container.
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Greenware System — New greenware item system: Greenware Sling Bullet, Greenware Storage Pot, and Greenware Water Jug.
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Earthworm — New item obtainable when digging dirt.
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Crude Flint Tools — New Crude Flint Knife, Crude Flint Shovel, and Crude Flint Sickle for early survival gameplay.
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Knapping Proficiency System — New skill progression mechanic: the more you knap, the higher your chance of producing quality tools (up to +20% bonus).
-
Birch Tar Advancement — New advancement added.
🔧 Changes & Improvements
- Overrode many vanilla tool, weapon, and armor recipes (stone, iron, gold, diamond, netherite, leather) to align with the mod's progression.
- Overrode vanilla charcoal and stone axe recipes.
- Improved event handlers (forging, mining, strength training, stress system, weight debuff).
- Extended Jade plugin with Tar Kiln information display.
- Improved JEI recipe compatibility and network packet synchronization.
- Added Patchouli guide book entries (Charcoal Kiln, Quern Ore Processing, Survival Basics, Tar Kiln) in both English and Chinese.
- Added
FluidHelperutility andFluidContainerShapelessRecipetype. - Improved Copper Grass Flower world generation and biome modifiers.
- Loot table improvements (animal fat, rawhide, ore grade drops).
- Config manager updates and code refactoring.
v0.1.16 更新日志
✨ 新内容
-
野牛 (Bison) — 新增动物实体,拥有完整的动画状态(待机、行走、奔跑、攻击、进食、威慑、休息、打斗),支持繁殖与恐慌行为,可在世界中自然生成。
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粗制石矛 (Crude Stone Spear) — 新增投掷武器,附带独立模型与渲染器,丰富早期战斗选择。
-
储物罐 (Storage Pot) — 新增储物方块,支持 8 级水位存储、GUI 交互界面、独立渲染与战利品表。由湿坯烧制获得。
-
焦油窑 (Tar Kiln) — 新增多阶段工作方块,支持焦油与木炭两种烧制模式,集成 Jade/TOP 信息显示。
-
木炭圈 (Charcoal Ring) — 新增木炭生产方块。
-
石灰与灰泥系统 (Lime & Plaster System)
- 生石灰 → 熟石灰生产链
- 石灰砂浆、石灰砂浆圆石 / 石砖及其台阶、楼梯、墙壁变体
- 石灰混凝土台阶、楼梯、墙壁变体
- 黑色、红色、深红、黄色灰泥方块
- 石灰皮作为皮革加工中间产物
- 灰泥涂抹事件处理与同步系统
-
水袋 (Waterskin) — 新增流体容器物品,可从水源装水饮用。
-
陶水壶 (Ceramic Water Jug) — 新增由湿坯烧制的水容器。
-
湿坯系统 (Greenware System) — 新增湿坯物品体系:湿坯弹丸、湿坯储物罐、湿坯水壶。
-
蚯蚓 (Earthworm) — 新增物品,挖掘泥土时获得。
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粗制燧石工具 (Crude Flint Tools) — 新增粗制燧石刀、粗制燧石铲、粗制燧石镰刀,用于早期生存。
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打制熟练度系统 (Knapping Proficiency) — 新增技能累进机制:打制次数越多,获得优质工具的概率越高(最高 +20% 加成)。
-
桦木焦油进度 (Birch Tar Advancement) — 新增对应进度。
🔧 修改与优化
- 覆盖了大量原版工具、武器、盔甲的合成配方(石质、铁质、金质、钻石、下界合金、皮革),以适配模组进程。
- 覆盖了原版木炭与石斧配方。
- 优化了事件处理器(锻造、采矿、力量训练、压力系统、负重减益)。
- 扩展 Jade 插件,新增焦油窑信息显示。
- 改进 JEI 配方兼容与网络数据包同步。
- 新增 Patchouli 指南书条目(木炭窑、石磨矿石处理、生存基础、焦油窑),中英双语。
- 新增
FluidHelper工具类和FluidContainerShapelessRecipe配方类型。 - 优化铜花草世界生成与生物群系修改器。
- 战利品表优化(动物油脂、生皮、矿石品位掉落)。
- 配置文件管理更新与代码重构。
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:7aV51V7y:ARWjafsb"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:7aV51V7y:ARWjafsb"
}

