All versions
v1.0.4
Release
ForgeDiscord v1.0.44 months ago 43
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
- fixed the mod not working on servers that feature Kotlin For Forge
- one of the employees working on the mod added a kotlin version to compile in build.gradle and it made this mod conflict with KFF
- to fix this, we just made the mod depend on KFF (Kotlin For Forge)
- one of the employees working on the mod added a kotlin version to compile in build.gradle and it made this mod conflict with KFF
- added the Obsidian Core mod as a dependency
- new core mod for all of the Obsidian Intearctive mods
- obsidian interactive is the trademark for all of the minecraft related stuff released by WhoBuscusYT
- new core mod for all of the Obsidian Intearctive mods
- changed mod author to Obsidian Interactive
not gonna release 1.0.3 to modrinth, but that changelog is:
- added the discord invite link to be shown when doing /discord
- added linking (beta)
- fixed it to only show one advancement message in the game chat
- added the ability for webhooks
- added styled text support
- did this because a custom advancement i made on a server printed as "§oSPEEEEEED" instead of being italics in the discord
- moved everything into its own folder in /config/
- added some more config files
- fixed the status not working
- fixed console channel
- added /discord help
- added more ways to display the online status
- changed the format of a few things
- removed the need for the JDA Library mod dependency
- fixed some small things
- added a no permission message
- configurable in config
- added some more placeholders
- fixed it to show as gigabytes (GB) if the RAM is over 1024 megabytes (MB)
- added first time join message
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MgKEgSiE:XNWJp2Qm"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MgKEgSiE:XNWJp2Qm"
}

