Tags
Creators
Details
Licensed MIT
Published last year
Updated 2 weeks ago
All versions
5.4+neoforge
Release
FPS Overlay 5.4 (NeoForge)last month 793
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client-side
Required content
Changes
5.4
- Fixed AVG FPS and 1% Low being capped by HUD framerate-limiting mods (e.g. Gnetum). Frame timing is now sampled from the core render loop instead of the HUD render callback, so it reflects true framerate regardless of HUD throttling settings from other mods.
- Added a new Keybinds screen (accessible from the config hub) for changing, unbinding, and resetting all mod keybindings in one place, with conflict detection against other bound keys.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:j0IQ4hjv:7U8U65v4"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:j0IQ4hjv:7U8U65v4"
}


