Tags
Creators
Details
Licensed GPL-3.0-only
Published last year
Updated 10 months ago
All versions
1.2.5
Release
FPSMatch 1.2.510 months ago 6,522
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Changes
v 1.2.5
- ADD - Added support for using the tacz interaction key to pick up match drops.
- ADD - Added support for using the right mouse button to pick up match drops. If the inventory is full, items of the same type will be replaced.
- CHANGE - Adjusted the rendering of match drops. Guns and knives now lie flat on the ground.
- CHANGE - Adjusted the pause logic of the local music player. It will no longer cancel the playback of all sound effects.
- CHANGE - The maximum stack size for all items in the mod has been set to 1.
- UPDATE - Updated tacz dependency.
- ADD - Added support for registering sound effects for knives when purchased, picked up, or dropped.
- ADD - MatchDrop now includes sound effects for knife drops.
- ADD - Added support for registering sound effects for firearms and items when purchased, picked up, or dropped.
- CHANGE - Fixed event parameter passing.
- ADD - Muted all other sounds when flashbanged.
- ADD - Added sound effects for picking up drops and purchasing items.
- CHANGE - Adjusted the logic for flashbangs and grenades.
- BUG FIX - Fixed a bug where quickly moving items in the shop editing interface would cause a crash.
- CHANGE - Optimized the map interface for demolition mode and added an explosion state.
- CHANGE - Added some utility classes and relocated certain methods.
- CHANGE - Drop items now support additional thrown weapon drops.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ki2Qk4qe:klysdykw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ki2Qk4qe:klysdykw"
}


