Creators
Details
Licensed MIT
Published 10 months ago
Updated last month
All versions
1.1.0
Alpha
Frame Animation 1.1.09 months ago 22
Compatibility
Minecraft: Java Edition
b1.7.3
Platform
Babric
Supported environments
Client and server
Changes
- Added edit mode. Since this release you have to manually select animations to use in quick pick via edit mode. You can enter edit mode by clicking button or using keybind (defaults to R) in animation selection menu.
- Added walk in GUI setting.
- Added
interpolatetag that enables interpolation. This tag applies to whole animation same asinterruptibleandresetarmsdo. As of now there is no support for interpolation toggle in frames. - You can now toggle F5 in animations GUI.
- Other minor GUI changes.
- Frame Animation protocol version bump (to 3).
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:sLoCbP2T:xh62IwCo"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:sLoCbP2T:xh62IwCo"
}

