Creators
Details
Licensed MIT
Published 10 months ago
Updated last month
All versions
1.0.6
Alpha
Frame Animation 1.0.69 months ago 12
Compatibility
Minecraft: Java Edition
b1.7.3
Platform
Babric
Supported environments
Client and server
Changes
- Fixed bad packet id 99 on unsupported servers.
- Fixed bug when you couldn't walk in menu after switching to other animation while some interruptible is playing.
- Added settings.
- Added fast keybinds.
- Added
resetarmstag that removes idle animation. - Button text now changes color on hover.
- Script syntax is now case-insensitive (completely).
- Frame Animation protocol version bump (to 2).
Version bump means that a1.0.6 is now incompatible with a1.0.5 and earlier so since this release server version and client version have to match in order to play multiplayer.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:sLoCbP2T:xk1P82Mt"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:sLoCbP2T:xk1P82Mt"
}

