Tags
Creators
Details
2.1.1
Compatibility
Changes
-The Meow Update.
Fixed some of the entities spawn time and live time, how long they live.
Fixed some of the entitie's texture, but i don't know if I should switch back to what it was.
-Performance.
Split the events into 2, now you will have 2 times running at the same time hopefully it either fixed performance or made it worse, easy fix if it made it worse.
-New event.
Added an event that can last a few for the player.
-DESYNC fixes.
Made Desync events start a little late to help with subtlety, so they will start days 2 and up.
So will the Desync's causes like breeding or killing animals, so you can have a headstart.
-DESYNC fixes.
Now the player can't go below 0 of DESYNC, and can't go past 30.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:IvnjzuX6:SIGrxEBH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:IvnjzuX6:SIGrxEBH"
}

