All versions
0.3.9
Alpha
Free Spirited 0.3.9 (Jump bug fixes)last month 14
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
changes:
- rolled back no hold-jumps
- smoothened out how the player jumps so that it feels more natural without being too stiff and weird
- added small amounts of server syncing to the player so that the player won't snap back down to the ground after receiving a damage.
the jump-polling feature will generally be declared complete.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NTZaTWUH:tU7fgHBh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NTZaTWUH:tU7fgHBh"
}

