0.6.3
Compatibility
Changes
In this update, I implemented the classic wall slide and wall jump! BUT! they are overhauled!
Wall slide:
- now triggers ONLY when you actively walk TOWARDS the wall!
- holding jump while walking against a wall on the ground makes you climb up (to approximately 4 blocks) just like the standard engine of Ori
- easier to move away, and the wall slide now properly cancels!
- refreshes air jumps!
Wall jump:
- holding jump will make you jump HIGHER!
- not moving or moving against the wall pushes you away from the wall during the jump
- wall pushes apply ONLY when jump is held!
- minor tweaks
"This is the most I, Neiru Sharpleaf, can teach for now! Catch ya later, spirit!"
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NTZaTWUH:StkyTaSH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NTZaTWUH:StkyTaSH"
}

