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1.1.0
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This release adds a Friend Code Type selector, with options for Session Code (the default, same as previous versions of the mod) and World Code (which stays the same when you close and re-open the world).
These newly added World Codes are securely stored, so even if you do share the world files with someone, they will not be able to impersonate the World Code.
This release also supports proper passwords for the SAM bridge. These will be automatically enabled.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8UGKR9pn:10usX7MI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8UGKR9pn:10usX7MI"
}
