- Architectury API is no longer needed as required dependency
- Reworked Illusioner Shack structure
- Reworked Iceologer Cabin structure
- Added Illusioner Training Ground structure
- Added Copper Golem related Ancient City centerpiece
- Added (Waxed) Exposed Lightning Rod
- Added (Waxed) Weathered Lightning Rod
- Added (Waxed) Oxidized Lightning Rod
- Added ru_ru translations (Thanks to https://github.com/DrHesperus)
- Increased Glare spawn limit (from 5 to 10)
- Fixed issue with Iceologer/Illusioner raid spawning
- Fixed compatibility with the new forge release
- Added es_es translations (Thanks to https://github.com/baooduy)
- Added vi_vn translations (Thanks to https://github.com/Zano1999)
- Added Mauler (The Great Hunger)
- Added new "It Bites" advancement
- Improved copper golem/glare animations
- Improved illusioner/iceologer spawning logic
- Improved glare compatibility as tameable mob(for example with Domestication Innovation)
- Fixed crash related to non-existing beekeepers beehive
- Fixed all errors/warnings related to the mixins/data fixers
- Added it_it translations (thanks to https://github.com/Zano1999)
- Iceologer cabin can now generate only in Y coordinate of 100 and more
- Illusioner shack can now generate only in Y coordinate of 80 and more