Tags
Creators
Details
Licensed ARR
Published 7 months ago
Updated 5 months ago
All versions
1.1.0-0.7.1.2b
Release
FrontCore 1.1.0-0.7.1.2b7 months ago 50
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Unavailable version
Changes
[1.1.0-0.7.1.2b] - The Social Update - 2026-03-20
Added
- Added a full Discord bot system that replaces the old webhook flow, including token bind/unbind, manual push, separate leaderboard/chat/command/giveaway channels, slash commands, chat relay, verification/linking, automatic verified-role sync, and best-effort nickname sync.
- Added verified Discord giveaways for skins and patterns, including a dedicated giveaway channel, button-based timed entries, and multiple-winner support.
- Added a full Social system with friends, parties, clans, a pause-menu Social screen, clickable invites, live online/in-match status, grouped joins, clan XP, visible clan tags, and clan leaderboards in-game and in Discord.
- Added player-to-player trading with a shared trade screen, clickable invite acceptance, live offer updates, and support for both Skins and Patterns.
- Added a full gun pattern system with separate owned/selected storage, Skins / Patterns tabs in gun cosmetics, admin grant/remove commands, real pattern suggestions, winner pattern drops, mixed/pattern-only random drops, and mint support.
- Added offline native profile admin tooling for stored player XP, including saved-name tab completion.
- Added a dedicated gun-modifier permission gate: LuckPerms node mercfrontcore.gun.modifier or op level 4.
- Added feature-specific management permission nodes for giveaways, cosmetics, bot controls, and profile edits, all with op level 4 fallback.
- Added final release polish for Social and cosmetics UI, including improved party/clan layouts, paged social lists, safer clan-disband confirmation, pattern condition display, and party/clan member caps of 6.
Fixed
- Locked class and loadout-level enforcement is stricter and more server-authoritative, including safer fallback restoration of the last valid loadout when a denied pick is attempted.
- Removed the old bullet validation edge case that could discard a near-simultaneous return shot just because the shooter died a few milliseconds earlier, making close gunfights resolve more fairly.
- Gun cosmetics now apply BlockFront pattern components correctly, including mint and pattern texture dimensions, and use the skin as the native base texture path when a skin is present.
- Discord /fc verify now replies reliably even when the bot cannot change the user's nickname because of Discord role hierarchy or missing nickname permissions.
- Discord bot sends now fail safely when the configured channel is missing MESSAGE_SEND, instead of throwing into the server tick.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:YauHU1vm:nqGwUi6s"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:YauHU1vm:nqGwUi6s"
}

