Changelog
- Fixed Wind and some server-controlled Screen Shakes not working.
- Added a new /scale command (1.20.5+ only.)
- Added the
FrozenBiome
class, meant to make biome creation easier.- Contains an
injectToOverworld
method to directly add the biome to Overworld worldgen. - Be sure to create a public static final instance of your FrozenBiome in order to properly access and register it.
- Contains an
- Upgraded Gravity API to use directional gravity using
Vec3
s - Added the
getEntitiesPerLevel
method toEntityUtils
- This will return all loaded entities within a given
ServerLevel.
- This will return all loaded entities within a given
- Improved the quality of the
AxeBehaviors
class. - Added an
extensionID
method to theWindManagerExtension
class in order to improve saving with NBT. - Moved
BlockShecuduledTicks
to theblock
package. PointedDripstoneBlockMixin
is now loaded once again.- Many other improvements
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![FrozenBlock](https://cdn.modrinth.com/data/tuit06dH/e5a33f611c9ed9a4a0b7e34f1042b24b2af14a62.gif)
FrozenBlock
Organization
Technical information
License
GPL-3.0-only
Client side
optional
Server side
optional
Project ID