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1.0.0
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⚡ Alpha 1.0.0 — The First Spark
The first public version of Fugic. The base system is alive.
✅ Added
Fugic Energy System
Implemented the core Fugic Energy (FE) system — a hybrid power source combining magic and technology Each player has their own energy pool, independent from others Energy is capped by the player's current tier and level
HUD Bar
Added a persistent energy bar on screen showing current and maximum FE 20 individual segments with a static cyan → purple gradient Glowing cyan border with inner dark background Displays current tier name, level, and FE values in real time
Progression System — 100 Levels / 10 Tiers
Implemented a full 100-level progression system divided into 10 Tiers Each tier unlocks a higher energy capacity, from 100 FE (Tier 1) up to 10.000 FE (Tier 10) Tier names: Aprendiz → Iniciado → Invocador → Maestro → Arcano → Sintetizador → Nexus → Convergente → Transcendente → Origen
Commands
- /fugic energy get — shows current energy
- /fugic energy add <amount> — adds energy
- /fugic energy remove <amount> — removes energy
- /fugic level get — shows current level, tier and capacity
- /fugic level up — levels up the player
🔧 Technical
Built on Fabric 1.21.1 Split client/server architecture for multiplayer compatibility Energy and level data stored per player UUID
🚧 Coming Soon
Fugic Crystals — first way to gain energy naturally Programmable spells with Digital Runes Hybrid machines powered by FE Magic robots and golems Fugic Instability system Custom dimension and boss
This is an early alpha — expect big changes in future updates. The foundation is set. The spark is lit. 🔥
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BjgPeWnY:pOi8F3UT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BjgPeWnY:pOi8F3UT"
}

