1.5.0
Compatibility
Required content
Changes
Fungal Infection: Cataclysm is a combat expansion for Fungal Infection: Spore that adds cataclysm-level warfare mechanics! It completely overhauls the Hivemind's strategic capabilities and class organoid combat system, turning the fungal faction from passive defenders into active hunters.
If you're tired of the Hivemind just sitting there and Umarmer doing nothing but basic attacks β this mod is for you.
What's new:
π§ Hivemind Enhancements (click to expand)
Automatic Dome Maintenance: clears foreign blocks, generates shroomlightsExile Traitors: Howitzers and Hindenburgs entering the dome get teleported 50-80 blocks away
Permanent Resistance & Regeneration: constant buffs on the Hivemind
Hurt Spawn: spawns 2-5 Verva when damaged, doubles at low health
Active Offensive: scans 500-block radius when idle, sends 15-30 Verva to hunt enemies
π§« Microbiome Conversion & Spawn-on-Kill (click to expand)
Max Health Reduction: ignores healing, directly reduces target's health capExponential Damage: Level 1 deals 0.5β€οΈ every 2s, Level 2+ doubles every second
Forced Removal: when cumulative reduction β₯ initial max health, target is removed
Fungal Vulnerability: fungal entities deal bonus damage (levelΓ0.5+1) to infected targets
Spawn-on-Kill: generates Verva based on defeated target's stats (health/attack/armor/speed)
Contagious Death: triggers spawn-on-kill when attacker or victim has Microbiome Conversion
π₯ Umarmer Complete Rework (click to expand)
True Damage Melee: deals 10% of target's max health as True Damage β ignores armor, potions, enchants, creative modeTNT Stockpile: 1 TNT per 6 melee hits, only 3 hits in Rage mode
Creeper Bonus: hitting a Creeper gives +5 TNT instantly
TNT Smack: spawns TNT above head β smacked at target β 100% hit rate, deals 75 True Damage base, 225 in Rage
Shockwave: ranged True Damage, bypasses invulnerability frames, 1.5x damage in Rage
Deathrattle Gravity Well: pulls all enemies within 20-block radius for 10 seconds, then triggers 10 chain explosions, each dealing 180 True Damage with no falloff
π§ͺ Brew Support & Shield System (click to expand)
Brew Aura: provides Attack, Defense, Speed, Regeneration buffs within 15 blocks, heals allies every second, applies random debuffs to enemiesShield System: attacks heal, overflow converts to shield, shield absorbs damage first
Shield Decay: slowly decays when no enemies nearby (faster in Rage)
Shield Break: instantly heals to full health, shield is halved
βοΈ Configuration (click to expand)
In-game UI config menu (ESC β Options β Night Cloud Spore Addon Config)All values adjustable
Feature toggles available
This is not a music mod. This is Cataclysm.
β οΈ Requirements
Minecraft 1.20.1
Forge 47.x
Dependency: Spore 2.2.0.1+
π§ Performance mods recommended (Canary, FerriteCore)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bf77KI6l:dwKejcwy"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bf77KI6l:dwKejcwy"
}

