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Licensed MIT
Published 3 years ago
Updated 2 years ago
All versions
1.1.0
Release
Funny BFDI v1.1.0-1.20.23 years ago 1,595
Compatibility
Minecraft: Java Edition
1.20.2
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Changes
- Now uses head offset to support player animations.
- Some mouth positions now transition to themselves for a more authentic BFDI experience.
- There is now a special mouth expression for being underwater.
- There is now a special mouth for being poisoned. (I wanted to add a green filter over the player but I do not know how to do that.)
- Added a config.
- You can now disable the mouth in config.
- You can now change the speed of the mouth and disable its transitions in config.
- You can now transform the mouth manually on your character in config.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:F70K4Fgv:Ll4xDQ3f"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:F70K4Fgv:Ll4xDQ3f"
}

