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Licensed CC-BY-NC-ND-4.0
Published 10 months ago
Updated 6 days ago
All versions
2.0.7
Release
Uranian Moons & DeeDee (2.0.7)last week 7
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Changes
Galacticube 2.0.7 — Uranian Moons & DeeDee
Miranda’s torn canyons, the rest of Uranus’ major moons as full destinations, DeeDee at the edge of the system, and Mars-style block art. Built for client and dedicated server.
Miranda
- Veneneia & Inverness chevron canyons; layered stone / ice walls and giant ice scarps
- Ultra-low gravity, Absolute Zero in deep canyons (cryo suit / heater)
- Chevron Crystal, anomalous titanium, Corona geothermal stations
Ariel / Umbriel / Titania / Oberon
- Ariel — bright icy crust, fault chasmata, survey beacons / fault outposts
- Umbriel — near-black plains, landmark Wunda crater, research probe + scan beacons
- Titania — light-gray ice plains, Messina Chasmata terraces, Uriel crater; research probe, canyon scan, geological archive
- Oberon — darker than Titania; dense ancient craters, Hamlet & Othello dark floors, raised rims; research probe, Hamlet scan, Othello archive
- Uranus visible in the vacuum sky on all of these moons
DeeDee (~92 AU)
- Proper vacuum crust (
deedee_dust/deedee_stone) — strips vanilla grass/water leftover from overworld noise - Distant sun sized for ~92 AU (tiny cold disk, not a local flare)
- Abyss dungeon content retained
Art & map
- Planet/moon dust & stone textures follow Mars recolor (same blotch layout, new palettes) — no procedural noise surfaces
- GUI cube icons for Umbriel / Titania / Oberon match that language
- Galaxy map: DeeDee parked at orbit index 92
Advancements & exploration
- Visit / probe-log / archive advancements for Umbriel, Titania, Oberon
- Flavor text for landfall advancements across the system
Compatibility
- Minecraft 1.20.1 | Fabric | Fabric API required
- Environment: Client and Server
- Existing worlds: visit new chunks (or a new world) for new surfaces and structures
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uMlTdqmk:9E4qYHgj"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uMlTdqmk:9E4qYHgj"
}

