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Details
Licensed ARR
Published 9 months ago
Updated 3 months ago
All versions
2.1.1
Beta
Game Character Stats 2.1.1 Beta 23 months ago 160
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
- Added the one vampire dude whos name i keep misspelling
- Added Expie (Experiment from the game Gunsaw or Casualties Unknown/Scav Prototype)
- Added 2 new gamerules:
- Select Abilitys, Pick 3 different abilitys to use. Its probably quite buggy as its taken a bit of recoding to get it to work
- [CROSSOVER] Void Rush without ability, This is from a mod that is currently not public but i plan on maybe releasing it soon likely with its shitty placeholder thumbnail
- Added normal and split Ability Orb (Can only be used if Select Abilitys gamerule is on, Will refund the nether star used to craft it when made if its off)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hGXsfKZb:VdQNr8hK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hGXsfKZb:VdQNr8hK"
}

