All versions
1.0.2
Release
GameQuery 1.0.2last year 58
Compatibility
Minecraft: Java Edition
1.21.6
Platform
Fabric
Supported environments
Client-side
Required content
Changes
New features:
- Notification for when GameQuery opens or closes the port
get_blockquery, which returns the block at a specified coordinate (in the same world as the player)- Generic
left_clickquery - Generic
right_clickquery select_slotquery, makes the player select a specific slot by slot numberhotbarquery, returns a list of all items in the hotbar (theinventoryquery also includes the hotbar)open_containeropens any container that is currently on the player's crosshairattackwill attack (swing mainhand) at the entity on the player's crosshairshoot_bowwill switch to the slot with a bow, aim at the target (coordinate target or entity target), calculate the angle, and then fire the arrow, doing a full 1.3-second drawing animation
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:rAMW5HZ8:FDuGbT5W"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:rAMW5HZ8:FDuGbT5W"
}

