1.1
Compatibility
Changes
Put the data file in the datapacks folder for the world and put the assets file in the resourcepacks folder in .minecraft.
To use this on servers, the assets file needs to be set as the server resource pack or each player would need to download and enable it.
This pack should work on all versions 1.15 (1.15-pre1) and up.
It might also work on some versions 1.13 (17w43a) and up, but mayhaps not.
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| craftableoverpowered (assets).zip | Required resource pack | 17.99 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:E1wITRg2:OgWfyMNE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:E1wITRg2:OgWfyMNE"
}

