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Creators
Details
1.0.2
Compatibility
Changes
Update 1.0.2
Added 13 new powers
Reminder: you can get all in-game info about a power via /compoundv getpowerinfo!
- Copy: temporarily copies the power of a nearby player
- Density Control: lets you increase or decrease your density
- Food Enjoyer: reduces hunger drain + increases food effectiveness when activated
- Hydrokinesis: underwater and rain buffs -Life Enjoyer: temporarily adds a certain number of hearts to the player
- Mind Control: sneak + power to set a command. Aim at a player/mob to force them to perform the action for a set duration
- Pyrokinesis: fire resistance + fire shield + ability to throw fireballs
- Reality Warp: using this power triggers a random event around the player, positive or negative (example: can turn 5 stone into 5 diamond ore, can make anvils fall from the sky, or can transform the cobblestone in your inventory into any other item…)
- Reverse Logic: when activated, eating decreases hunger, and taking damage restores health
- Stylist: activating this power while holding a stack of decorative blocks changes it into another colored variant (bed/wool/glass…)
- Temporal Displacement: when activated, sends all entities/projectiles/TNT into the future! Sneak + power to include players around you! The reappearance delay depends on the player’s level
- Time Travel: activating this power once creates a geographic “snapshot” around the player. When you press power again, you are transported into a “time bubble” corresponding to the moment of the first press. Any changes to terrain/chests in that time bubble affect the present when you return! Example: taking an item from a chest in the past will remove it from the inventory of a player who would have taken it
- Wild Card: when activated, temporarily grants the player a random power. The player’s level changes the number of powers shown and the duration of use
- New mechanic for already-implemented powers: sneak + power or sprint + power adds a new function to all powers
- Improved Stop Time effect: now also freezes fire animations
Added 10 genes:
Ink Maker Hot Hands: applies smelting to mined items (Blaze / Magma Cube) Fast Eater: doubles eating speed (Pig) Iron Stomach: lets you eat rotten flesh without getting sick (Zombie) Drop Feather (Chicken) Extended Potions: drunk potions last twice as long (Witch) Item Magnet: doubles the pickup range for XP orbs Swift Learner: doubles XP gained from orbs (Witch)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FEHXY2XZ:zrwvvKyi"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FEHXY2XZ:zrwvvKyi"
}

