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1.0.1-1.20.1
Compatibility
Changes
This update fixes several bugs affecting world generation, including correcting incorrect border and landmark distance calculations, fixing game crashes caused by setting config values to zero, and resolving an issue where the world seed wouldn't register properly. It also updates incorrect configuration files and descriptions to ensure settings behave exactly as intended.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:VmtaLJGJ:Y9lzuLAM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:VmtaLJGJ:Y9lzuLAM"
}

