Tags
Creators
Details
0.9.8
Compatibility
Changes
Added configs for beach biomes, using biome identifier names rather than IDs. A biome can be assigned a beach from another mod.
Biomes o Plenty biomes now have gravel beaches when appropriate.
Added a config to set external biomes by biome identifier name rather than by ID. Identifiers will override IDs, and setting by ID# should be considered deprecated.
Suggestions on default beaches warmly welcomed. I don't remotely have the time to test 300 or so biomes.
Also: I am very seriously considering configs for subbiomes. If you want them, squeak.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ggXcSOM5:K3fw0VLt"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ggXcSOM5:K3fw0VLt"
}

