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Licensed MIT
Published 3 years ago
Updated last week
All versions
3.4.5
Release
Glassential Renewed 3.4.5last week 213
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Changes
1.20.1 — feature parity with 1.21.1
Everything added to the mod since the last 1.20.1 build is now available on 1.20.1 as well. Block count goes from 65 to 113.
Added
- One Way Glass and Tinted One Way Glass — see-through from one side, right-click a face with any block to disguise that side.
- Clear Fluid Glass and Clear Fluid Fake Glass — removes the water surface behind the glass for a clear underwater view; the Fake variant is also walk-through.
- Colorable Glass, Colorable Stained Glass and panes for both — full RGB, plus per-block light emission, redstone output and pass-through toggles.
- Glassential Brush — configure colour and properties in an in-game screen, then right-click glass to apply. Shift + right-click any block to copy its colour into the brush.
- Ghostly, Gravity, Ice, Iron, Stone, Sandstone and Obsidian Glass.
- Lava Lamp and Glowstone Lamp, each with a tinted variant.
- Dyed glass doors and trapdoors in all 16 colours, plus wood-themed variants (oak, spruce, birch, acacia, jungle, dark oak, mangrove, cherry, bamboo, crimson, warped, iron) and a tinted glass door and trapdoor.
- Frameless glass panes for the functional glasses.
- Japanese and Traditional Chinese translations.
Changed
- Vanilla glass and stained glass are replaced with connected-texture versions, so they merge with each other and with all Glassential glasses.
Removed
- The unused config file. The mod no longer creates
config/glassential-common.toml; an existing one can be deleted.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:kc9FSsYx:OUSroj0z"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:kc9FSsYx:OUSroj0z"
}

