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0.6.0
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0.6.0
Added fix for Air showing as a pickupable item tooltip for ItemPhysics
Added tweak for thirstwastaken that slightly drains thirst when attacking entities/drawing bow/casting spells
Heavily nerfed dragonsteel weapons from spartanfire
Fixed an issue when picking up rocks from notreepunching when using itemphysics from pull request #337
Disabled enchantment glow on dragon blooded weapons iceandfire/spartanfire
Made instant health potions heal equivalent to the damage that instant damage does
Added an option to make non-tradable enchantments or rune enchantments tradable from jlme
Added an option to disable all advancements in game
Removed legendary weapon tooltip from spartanfire weapons
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xd1ZC26o:jqvSzv1T"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xd1ZC26o:jqvSzv1T"
}

