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1.1.0
Compatibility
Changes
Added a vanilla trades option
Vein Goblins are now damaged by water (configurable)
Vein Goblins don't try to get carrots in water anymore
Update Potion System for more readability Move some utils to ThonkUtil for easier access
Fix with potions
Compatibility with Enchantment Displays and Overflow
Recipes for some Potions
A Blindness Potion (0:15)(0:45)(1:30)
A Blindness Potion (0:15) Trade from the Vein Goblin Trader
Weak Night Vision Potions (0:15)(0:45)(1:30) brewed by combining fermented spider eyes with Blindness Potions
Add contacts in fabric.mod.json
Modified the Goblins AI to hopefully make it more stable
Renamed Potion of Instant Health to Potion of Healing
Renamed Splash Potion of Instant Health to Splash Potion of Healing
Renamed Lingering Potion of Instant Health to Lingering Potion of Healing
Added Tipped Arrow translations (28 of them)
For a full comparison, visit: https://github.com/3e2j/goblin-traders-fabric/compare/1.0.5-1.17...1.1.0-1.17
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:FSUROmV2:Q6QNiKeD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:FSUROmV2:Q6QNiKeD"
}

